
This update improves stability with key bugfixes and brings major class balance changes, including stronger Cleric buffs, a nerf to Fighter’s Weapon Mastery, and reworked Warlock Darkness mechanics.special end-of-season Arena event is planned with no Legendary item limits.
Bugfixes
- Fixed an issue that could cause intermittent server crashes.
- Fixed an issue where some High Roller Inferno models had pedestal portals.
- Fixed an issue where it was possible to escape from the wall of the escape stairs in the Ruins.
- Fixed an issue where Shield Slam could not be used during a defensive reaction.
Balance Changes
Fighter
- Weapon Mastery’s physical damage bonus and magical damage bonus changed from -5% to -10%.
Rogue
- Double Jump no longer has a movement speed penalty.
Wizard
- Ignite’s duration changed from 8 seconds to 12 seconds.
Cleric
- Smite’s attribute bonus ratio changed from 75% to 100%.
- Bless’s duration changed from 8 seconds to 30 seconds.
- Protection’s duration changed from 6 seconds to 8 seconds.
- Divine Strike’s duration changed from 6 seconds to 12 seconds.
Bard
- Harmonic Shield’s music tier changed from 4 to 1.
Warlock
- Blow of Corruption attribute bonus ratio changed from 75% to 100%
- Darkness Shards can now be stacked up to 3, each giving a 33% dark magical damage bonus.
- In Demon Form, the bonus to dark magical damage per Darkness Shard is changed to 33%.
- Hydra’s Dark/Evil magic resistance has been removed and it has been weakened against Divine magic.
Sorcerer
- Time Distortion’s spell cast time reduction has been changed from 75% to 100%.
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